You are viewing [info]sosage's journal

sosage [entries|archive|friends|userinfo]
sosage

[ userinfo | livejournal userinfo ]
[ archive | journal archive ]

Firsts! [May. 23rd, 2012|02:26 am]
I had a milestone this last weekend, so I better LJ about it for posterity (although if you follow my FB, you already know). A little context first. In February I ran a pinball tournament in Concord called "Royale". It was a head to head, three man team tournament. Pretty much one team represents player 1, the other team represents player 2 with each player on each team playing one ball of a 3-ball game. Teams had to work together on a common strategy to remain successful. It was crazy successful. You can see more at the official tournament page. Anyways, I designed a poster for the event.



The poster was popular. People wanted copies and my ego boosted. Also at the event was an organizer for Pin-A-GoGo, who approached me about doing an art poster for them. I humbly agreed. I was just happy someone, for once, liked my stuff enough to have me do something half-assed legit (and not just "design my logo or draw a chick with titties for me...for free").

As the deadline loomed I couldn't decide on a layout or concept I really liked. Nothing clicked. With 3 weeks left, I just decided to doodle out a bunch of random pinball characters with no relation to each other. Interlocking kind of like a mural or tattoo. Believe it or not, inking this thing in Illustrator took 2 of those 3 weeks. Every night after watching Sakura, I slaved over curves and points until 5AM. I don't utilize shortcuts in Illustrator that smarter artists likely use when "inking" something like this. I do a long, hard, unrewarding style of creating each line and curve separately. The end result can be awesome, but it is so much tedious work. I had to shortcut near the end, but I wound up mostly happy with the results:



So, the big milestone isn't so much being asked to do the poster. The big first was being asked to sign 55 of them! I almost didn't do the signing because I thought it would come off cocky as fuck, what with being a no name artist. Like, who the hell am I to sign a bunch of posters and sell them? Right? The organizer really wanted this run of 55 signatures though and my wife twisted my arm to do it ("and screw anyone that thinks you're being cocky. Fuck them."). I sweated bullets signing those damned things. I kept thinking about someone paying for this poster and how if I fuck up my signature on his/her copy how that would completely fucking suck of me. By number 30 my hand was cramping. By 45 my letters were getting lazy. By 55 I got sick of my own name.

We sold them for 10 bucks each with 100% of the proceeds going to charity. I don't think we sold very many, which was deflating. I wasn't expecting them to sell out and was just happy if anyone bought one, but still...you kind of hope at least half would sell. :O Oh well!

One happy final note, a signed copy of my Royale poster was also auctioned off for 60 bucks! Crazy!
link1 comment|post comment

Clichés [Jan. 29th, 2012|05:38 pm]
It’s cliché to mention that I have very little time to write here. That Facebook and Twitter are the much more convenient avenues for jotting down thoughts on the Internet. That I don’t have time to do much of anything, let alone spill my guts in public, being a Dad now. How I’d rather save posting here for something I’ve proof read and that I feel is substantial.

But then the other cliché settles in, that overrides those, which is that I am too lazy right now to flesh something deep and meaningful out, but damn do I want to post something.

Life update: In most areas of my life, things haven’t changed and because of that, every morning I wake up eating myself from the inside out. People tell you to never give up, but man. Rejection is just so routine and I feel myself getting older.

My hardest rejection was a month or so ago for a position I was absolutely perfect for. So perfect that I didn’t have to contact them as a follow up to feeding their resume bot. Their resume bot digested my cover letter, with a side of resume and shit out a recommendation for HR to call me ASAP! I had the phone interview that seemed to go well and then…rejected. That one bruised deep because it was one of the only opportunities I’ve run into that would have utilized my scatter shot range of work experience (art/design work, publishing knowledge, knowledge of the industry, game press/pr knowledge, etc.). I wasn’t taking it lightly at all and rehearsed for the phone interview like crazy, there was just something not correct…or somebody better. I’m over it now and have moved on (even though I am writing about it here), but at the time getting that particular rejection email was a real gut shot.

When it comes to the topic of employment rejection, I could copy and paste posts I’ve made years before and they’ll say the same exact things. It’s a cycle I feel I should have broken out of a long time ago, but I have no idea what is sinking me here.

At least fatherhood is something new. Sakura is fucking great. She’s incredibly happy to see me, she talks about me when I am not around, and cries when I walk out the door just to go check the mail. She thinks the game room is “our room” and will wander in while I am in there and shut the door on her Mom. Then proceed to grab my most rare cartridges off the shelf and stick them in her mouth. If I am playing Street Fighter she’ll find the spare stick and mimic me hitting buttons. If I am using a controller I’ll hand her a spare so she stops trying to share the one in my hands. The one in my hands, however, is the most desirable controller to her for some reason. Although my wife has made me feel loved, I’ve never felt this amount of love and emotional attachment than with my daughter. It’s incredible and difficult to describe. You’re needed and the love you put in is given back. I know this will all change once she discovers friends and learns to hate me as a teenager, so I’m getting as much love as I can now.



One thing I still have time for, almost too much given how my drawing muscle is weak again, is games. Fighting games, unfortunately, I’ve turned my back on for the last few months for a couple of reasons. For one, I am highly competitive. This need to prove myself to everyone eventually drove me into burn out. Let’s face it, I may be better than the average, but that’s all I am. I peaked in the early 2K’s and I just don’t have the commitment to get better. At one point I was one of the best IV Makoto players in the Bay Area (partially because no one played her), now I’d say I am easily one of the most forgettable. It bothers me, which is the other reason I’ve backed off. To become the best I have to commit energy and time I shouldn’t be spending. When I play for fun, that doesn’t last either: because someone, somewhere is going to comment on how I am no good or not as good as player X out of (fill in area code)…which bruises my ego and sends me back into spending a lot of time on the game. It’s just a bad cycle. I need a break. I realize this is such a bad time to step away, since we’re in an avalanche of new fighting game releases, but I just need to channel that energy into something else.



Pinball still has my focus. Hell, I am actually running a team tournament in about a week. Like fighting games, my attachment has a lot to do with the people around me. With fighting games I had Keystone, here I have the EBP. It’s a slower paced community for sure. Dare I say an, “Old Man’s Community”, even though there are plenty of young players. There’s competition, but it isn’t nearly as intense as the fighting game community. In fighting games if you have any inkling of a reputation you get hundreds of people looking for any excuse to play and beat you. Every flaw in your game is analyzed. Any inch is taken for a mile. In pinball if you’re good people don’t hang a giant target on your back every game. If you beat a good player in one game, it doesn’t mean anything. Hell, you beat him in a tournament it just means you were better that day. It isn’t such a huge rep-crush, because at the end of the day everyone knows who is genuinely good, who is getting better and who is lucking out. Especially if the person is a league player, where results after months of play speak for themselves. At least louder than one random night.

For an example of contrast, in pinball I’ve only had one person step up and tell me that I sucked, but he was drunk and was unsuccessfully trying to ask me what was going wrong with my play that night. With fighting games people are continually telling you how much you suck, including people from your own crew. Even if you win, you’re being told how bad you are. It’s draining.

Since I’m not playing fighting games right now, what video game is occupying my time? I’m sorry if you think I’m a no good little-Timmy for this, but Modern Warfare 3 has me hooked. Yeah, the lowest common denominator tends to gravitate towards the game. It’s full of kids, racists, bigots and homophobes. I’m not going to apologize for them or explain them away. They’re there, in droves. Unlike other games that gain a bad rep for attracting the mouth breathers of the world, the multiplayer in this game is actually nuanced and gets very little credit for it. It takes a pretty huge part of its design from the role playing game genre’s playbook, where you have to add perks and level up your character in order to unlock gear. Individual weapons also gain xp and earn special attachment options once you hit a certain level. The tricky part is crafting all of these options so you have class types for specific situations.

For instance, my main class runs around with dual machine pistols and a light sub-machine gun with rapid fire and extended magazines. My perks are sleight of hand (quicker reloading and weapon swap), Assassin (don’t show up on enemy radar), and steady aim (hip fire accuracy increased). Why all that? Part of the gun fight mechanic is to raise your sites up first, then fire. With my dual machine pistols, I don’t have to aim down the sites (how are you going to aim down the site of two guns?). So I get the bonus of automatically firing first versus someone that feels the need to draw his sites up. The sub-machine gun has so many bullets firing out of it, that it’s okay for me to not be accurate and fire without bringing sites up. Again, I gain the bonus of firing quicker versus someone that needs to aim. The hip fire ensures I at least gain some bonus accuracy when firing. The downfall to all of this is I have to be in close range or my bullets just won’t land on target. I also blow through ammo like crazy, even with the extended magazine.



Another class I created allows me to run around for longer distances, remain undetected by radar and makes my footsteps silent. I make sure to up my knife based weapons and guess what? I’m now a ninja stabbing people in the back. In a fucking bro-dude army game of all things!?! Obviously, the cons being I’m not going to hit someone from very far away and I lack perks that give my weapons a bonus…but I am silent, undetectable and quick.



Eventually, these classes begin to mold themselves around specific maps, which were designed to benefit certain gameplay styles. It’s pretty damned smart and addictive. It deserves a lot more credit for being clever than your average FPS or incredibly popular mainstream title.

The single player...I won’t comment. I played MW2’s single player and thought it was a bit too jock-fantasy, propaganda heavy for me. More than not, it was a bit embarrassing and eye rolling. Maybe someday I’ll play through it, but when I’ve maxed out all the enjoyment of multiplayer.

Look at that shit. I talked more about video games than my real life. Another cliche!
link2 comments|post comment

Babycation [Jul. 4th, 2011|01:25 am]
Cathy and Sakura are in Idaho for ten days. That means ten days of doing whatever the fuck I want. :)

Hooray...but I miss Sakura already. It isn't that I don't miss my wife, but since being a stay-at-home dad for the last few months, I am very use to seeing Sakura's face...and having her tug my chest/facial hair...and having to figure out what is wrong when she cries...and having her laugh at whatever I am doing...and having her beg me to play our "wiggle finger in front of mouth so it makes a crazy sound" game...

Blarg. I'm sending resumes out this Tuesday for all kinds of stuff. Updating the site with more stuff this week. I'm done trying to make things work a specific way career wise. Just, whatever happens. When it comes to my artwork, I'm kinda done working on stuff I think people want to see and I am gonna just concentrate on stuff I enjoy doing. If I don't do it for a living, who cares. I feel like I'm wasting life chasing my tail.

Game playing stuff: I'm split between pinball and Super Street Fighter IV AE. As for Street Fighter, Makoto got a bit better with this update. She can finally ding people trying to play okizeme with her wake up and gained some small quirks with speed and damage. Some people put her really high in the tiers, but I think that has more to do with people not knowing how to play against her since there were VERY few good Makoto players in Super (and not to talk myself up...but a serious lack of people with strong mind fuck game playing with her in AE). Her high risk, high reward gameplay is still a weakness. Cause if you run out of tricks or the opponent has your patterns/quirks down, you're done. That's why I love this character design though. You have to constantly change your game up or you're not going to last the long game.

People otherwise seem to hate AE. Ono didn't like that Super was so balanced and wanted at least one S-tier character in the game. The twins are pretty close to being that. Yun and Yang are just fucking ridiculous. A lot of very good, very safe moves. You're not so much trying to punish them for doing something that you blocked, as you're trying to punish them for something they completely whiffed.

Pinball...I wish I had time to write about this topic like I did before, especially about individual games. My understanding of this game type is so far ahead compared to what it was. Lord of the Rings, for example, was once mysterious and complicated to me. Now I admire its depth and strategic design. It's slowly creeping into my top 4. Medieval Madness is still overhyped, but I also "get it" and enjoy it a lot more for it's balanced "go high risk for big points or play the safer long game to build a big score slowly". Spider-Man is still my #1, but High Speed has crept into #2. High Speed, like Firepower and Spider-Man, is a simple design that contain incredibly addictive physical gameplay design.

I'll end with, check out Flipnic for the PS2. I finally got around to trying it and was pretty shocked this flew under the radar. You don't have to be into pinball to dig this game. I demand a sequel.
link4 comments|post comment

Randy Savage [May. 20th, 2011|08:10 pm]
As a kid he had me hating his guts. As an adult he had me admiring them. Definitely the most creative and energetic performer of his chosen field. It feels like a distant relative died...just one I only saw on television that I also happened to really like.

I wish there was one video I could link to, but honestly, everything he did was entertaining. I'm also sure the Internet doesn't need one more person embedding Macho Man videos today.
linkpost comment

UDKyo [Feb. 1st, 2011|03:35 am]
I'm a career mutt at this point. I don't really have preferences anymore, just things I do a little bit better than other things. People always seem to say Jack of All Trades are undesirable, but I also don't think those people live in reality. The reality where you can't be passionate and only forming yourself around one thing if you want to eat.

I fired up UDK about two weeks ago to work on some environment stuff. Cathy jumps up and down when I do environment work. She says it is my strongest point. It's fun. Just a lot of tedious shit if you want to do it well. A backlog of base meshes and textures is a must in order to "bang shit out" quickly.

UDK...man. Things have changed. The material editor is fucking amazing this time around. Really powerful compared to when I last fired up UnrealEd. It's exciting to think of some sort of mood altering light or effect, then work out a network of nodes in the editor to fake the damn thing.

In about two days I become the nanny for 8 hours a day. I'm definitely not getting out of here before then. I'm hoping to wrap up this UDK sample, however, next week. I have an Illustration gig this week as well. A fun one. I'm only nervous about it because my drawing muscle is not warmed up at all. Ok. This is where being a jack of all trades is bad.

I feel old. I feel too old to still be at this stage. I keep having regrets that I didn't become a doctor or a lawyer...or just something that makes money.
linkpost comment

I want to write a long post about something... [Jan. 17th, 2011|02:39 am]
...something longer than what is considered proper for Facebook, but omfg I am sleepy. Too sleepy to put together a proper thought. So...blarg! :)
linkpost comment

End of 2010 [Dec. 31st, 2010|02:29 pm]
First off, before I ramble: Casino Boss. Iphone only. That's the side project I was working on. I think we launched it way too early and unpolished (hence bad reviews), but it's functional and free.



PPPJ were the 2010 goals. Prosper, Pregnant, Positive and Japan. Only accomplished one fully. Positive fluxuates, Prosper and Japan didn't happen.

I went to Arizona to visit my Mom and if you have me as a friend on my Facebook, you know how that went. You see, whenever my Mom visits me here in California, she downs the bay area left and right like crazy. The traffic. The food. The people. The places. The weather. The air. The water. The prices. She paints a picture where everything in Tucson is, if not straight up better, adequate in the face of bay area's either idiotic or insane version of whatever the value of X is.

The truth is, that Tucson sucks. It's desolate. It's socially splintered like crazy (South Americans and old white people...one highly xenophobic of the other, if not xenophobic and cranky of anything different). It's built around a natural environment that is wild and deadly. The entire place has a weird false cowboy bravado. Everyone drives slow as shit. Incredibly tame and harmless parts of town are considered dangerous and to be avoided as much as possible. It also doesn't help that most of the mom n pop, hole in the wall places to eat seem to exist in parts of Tucson I'm warned not to go (strip malls of generic chain stores/fast food for as far as the eye can see). Worst of all, it's straight up boring. I'm convinced if it wasn't for the University and the snowbirds, the place would degrade into another two gas station town you pass on your way from Phoenix to the border.

Even Bookman's, the one place I look forward to hitting every time I go out there, is becoming "enh". Partially because my older game collection is so big right now, that they rarely have anything I don't have already (use to be a gold mine for NES carts that were hard to find in the Bay Area).

That isn't to say that my Mom and her little family is boring, horrible and xenophobic. If anything, Arizona people find out they are from California and treat them like crap.

No. They're definitely worth the visit. I just don't see the appeal of Tucson and I never will. I still worry about my Nephew and Niece growing up out there, because not only is the place boring as hell: but there are no kids in their neighborhood. They spent the entire time in the house, alone. Sometimes that isolation can be wonderful, but double isolation growing up...I dunno.

Back to PPPJ. Positive is still the difficult one to keep going. I did the whole NYE rebirth thing the day I got back from Arizona...about Tuesday-ish. I mean, I don't know that everyone does the whole "rebirth" thing on NYE, but I think we can all relate. I shaved my hair back down to a buzz (had long wild locks going). Trimmed my beard up. Cleaned myself up completely. Worked out. Dumped all the holiday junk food in the bin. Really tried to give myself a sense of purpose. A feeling like I could concur anything. My positive and optimism meter was through the roof.

Then we picked up Rascal from the doggie day care we utilize. Rascal had somehow gotten out of his kennel in the middle of the night and couldn't get back in. He was stuck out in the cold, hard rain we got hit with for the entire night. When Cathy picked him up, he couldn't walk at all. We had to carry him inside the house and lay him down on a giant pillow. I spent at least two hours rubbing his back legs and hips with a towel while occasionally firing away with a hair dryer. He wasn't, "wet", he was cold.

Yesterday he was finally up and walking around like normal. This morning, however, his front leg suddenly swelled like crazy. We took him into the vet, had x-rays and walked away not being able to figure out what is wrong. Had samples taken and took some antibiotics. We're hoping by Monday it will have wound up being an infection that the antibiotics can fight. I'm becoming more and more worried, however, that we're reaching a point where I'm going to have to make a decision to put him down. Obviously, by default, I don't want to do that. The thing is, I *really* don't want to do that. This is one of those times where I really, really can't man up to do it no matter how bad it is. I keep hoping that if he dies, he dies suddenly from natural causes. It's naive to think that will happen, but putting down this dog is going to be really bad if it comes down to it. I dragged this dog through a lot. He was with me right out of high school, through all the evictions and bad times where we had to squeeze him in cramped living conditions. Through almost being homeless. It's just hard.

So yeah. My newly found, fresh positive outlook is eroding again. I don't mean to be a ranting downer on LJ, but it's an outlet for all this shit sometimes. :P

Prosper didn't happen at all. That's not a shocking twist.

Japan I'm starting to feel like it isn't going to happen, ever. I'm not giving up, but it is what it is.

Pregnant we got Sakura. We want a boy that's really close in age to Sakura, but man. I really feel like prosper needs to happen first this time around. I need the security of knowing I can make money and move forward. Plus, babies are fucking hard. Seriously. They're awesome and all, but I'm just saying: they are not auto-transmission at all.

I guess PPJ is the main goal for 2011. With P for pregnant waiting in the wings.
link2 comments|post comment

Keep meaning to update... [Nov. 29th, 2010|12:42 pm]
...too much every day stuff going on to get around to writing anything, but I like LJ so much more than Facebook and Twitter when it comes blah'ing out loud about shit.

  • Sakura loves her Mom to death, doesn't give 2 shits about Dad. We play and she smiles, which is cool, but if Mom isn't around she cries like crazy after a while. Cathy goes back to work next month and I realize that I really need to get out of the house by then. Doing something. Anything. Being a stay-at-home Dad would have its perks, what with...you know...actually hanging out with my daughter all day. It's not the life I want though. Call me selfish, but whatever. I'm being honest. On top of, since she is so attached to Mom, it's going to be hell keeping her from going ballistic. Edit: Forgot to mention, I know how to check my baby for diaper/feeding/burping/displeasure in general when crying. I'm not a horrible father in that way. It's just, she's so attached to Cathy that I can make everything correct, but she doesn't give a fuck. She's gonna scream until Cathy comes into the room. I'll post pictures in a bit, I'm in a slight time crunch right now because...

  • I'm in crunch mode on this contract iphone game. Shooting to launch this week. I'll obviously be able to talk about it after that. It's a "tycoonville" clone, so...I mean...yeah.

  • On that note, Illustrator is an annoying way of drawing shit. Really annoying. I get it, but I'm saying it anyways. It's what annoyed me about the early days of 3D modeling, especially before Z-Brush. Moving points around is just not "artist intuitive".

  • I got in about 5 hours of New Vegas. It's starting to feel blah'. When a RPG's facade begins to breakdown and it starts feeding you "fetching quests". I'm also playing it on the hardest difficulty with hardcore mode (AKA SnakeEater mode...gotta stay hydrated and fed), so the game tosses me a giant bug and my guy can't hang even though I am throwing like 10 sticks of dynamite at it.

  • Picked up Shin Megami Tensei: Strange Journey...but most of my game time has been on New Vegas.

  • Played at NorCal Regionals and went 0-2. One match people oooh'd and aaah'd during my rushdowns and actually applauded even though I lost, which was kinda weird. Fun though. A lot of "holy shit, that seems so random!"...which I took as a positive since, you know, rushdown. You gotta be unpredictable. Played against a Boxer and a Dudley. Dudley I should've done better. Boxer...is fucking Boxer. He has tools for fucking everything. Edit: forgot to mention, I'm using Makoto. She's bottom tier in Super now days, but OMG is she so fun. Pure rushdown, high risk character. Knock someone down, dash their body into the corner, then go as random/nuts as possible while baiting reversals. If you don't take repeated, high risk gambles, you auto-lose with Makoto.

  • I have a few isolation transformers coming in this week. I'm still troubleshooting the newer Neo Geo machine. I did a cap kit on the monitor, put her in and the monitor wouldn't fire up. I checked my 120v to the monitor with my multimeter and was getting 0. I checked the 120v from the power supply and got 120-ish volts. Checked at the transformer, the one part in between the monitor and the power supply...and nothing. I'm hoping this will fix it. I'm starting to suspect that this was the original issue with the monitor (I got this thing cheap because the previous owner thought there was a serious monitor problem and didn't have time to figure it out). So. Yeah. This will be machine number 3 up and running. I think number 4 is either going to be the other Neo Geo, the Capcom big blue or the Pole Position (or all 3 at once!).

  • I re-worked my resume. I know people say to not put custom logos and stuff on a resume, but I'm desperate to stand out amongst the crowd at this point. 1 and 4 are the money pages. And page 5, but 5 is some special edition shit with very personal contact info all over the place.

    Page 1
    Page 2
    Page 3
    Page 4

    Back to moving points around in Illustrator.
  • link3 comments|post comment

    Sakura [Oct. 3rd, 2010|01:50 pm]




    Came out 10/02/2010 at 4:37pm. Cathy started having contractions at 3AM, that got really serious by 6AM. By about 7-ish we called the hospital and by about 8 or 9 we were admitted. Cathy received a ton of drugs and eventually we decided to try pushing at about 4:15pm. The nurse thought it would take at least an hour of pushing and we had plenty of time to do some "warm up" pushing to move her along. Three pushes in and the head was about to fall out! The nurse actually had to hold Sakura's head in while making an emergency call to the birthing team. Everyone ran in and finally Sakura come out. I told myself I wouldn't look "down there", but I dunno. I just couldn't look away. I hate to be the cliche baby person, but I just can't explain the feeling when you see your child for the first time. You just want to grab and hold it as soon as you see it. This is coming from someone that finds babies very undesirable.

    BTW, another crazy little thing. No "Aliens" head. Her skull came out normally. That's still a tad mind boggling to me.

    We bring her home Monday morning. I've been back and forth from the hospital with a handful of sleep here and there (in some whack ass hospital chairs). Cue someone being condescending about how I have "no idea". As a side, that shit never ends. Ever. People are still lecturing me on how hard shit is.

    So far I don't mind being tired. I just enjoy being around my baby, even if it is cleaning her...and yeah, those first couple of dirty diapers are super nasty. It isn't human shit, it's like an oil change but the oil is a lot like syrup. It's still nasty enough that you don't wanna touch it, unlike either oil or syrup.

    I'm looking forward to giving Sakura a tour of her new home tomorrow. :)
    link1 comment|post comment

    Babality [Sep. 28th, 2010|01:23 pm]


    Remember the truck epic that was going on? Picture should say everything. My step brother warned me about those other three tires.

    Fresno trip was a win lose. Arcade wise, win. I picked up the Mortal Kombat II cabinet with Ehrgeiz (works, okay monitor...might have Ehrgeiz title screen burned into it and likely needs a cap kit), a spare 25 inch monitor, a pile of boards and a stack of art. The end total was 130 bucks for all of it.



    There's too much stuff to go over individually, but one of my favorite pick ups was a Raiden Fighters Jet board. Although I own the 360 port, I just had to work out a way of getting this board when I spotted it in the warehouse. It was probably the most expensive single item I purchased (50), because I had to talk them into taking it out of another arcade cabinet, but it was totally worth it. The board goes for some ridiculous ass price otherwise. I think 300 was the last price I spotted.

    Without going much more into it, Raiden Fighters > Raiden. Better in almost every way possible.

    Other highlights was a CPS-1 Q-Sound board set (Warriors of Fate), a gray Darkstalkers board (which I thought was blue with a pile of dirt on it...yeah...stuff was super dirty in there) and a Mortal Kombat board set/transformer/power supply mounted to a random chunk of wood.



    There's the MK2 sitting in its new home.

    Trip wise, it was lose. Cathy complained about having contractions, which made me panic like crazy. Then, 3 exits into the trip back home, my rear tire blows out. It was actually good luck bad luck. I blew the tire and almost killed us, but I broke down one exit away from the tow truck company and right in front of the exit that leads to Big O. I also broke down on one of the few shoulders that didn't have a several foot drop into some weed orchard. I barely had enough to get gas in order to get back home, yet somehow we scraped by. Any savings I made on this deal wound up going towards making it back home.

    Cathy has been having contractions for several days now. They aren't close enough to be considered active labor, but Cathy's body is definitely getting ready for launch. It seems to be stressing Sakura as well, because she is constantly needing to be comforted. If I say anything to Cathy, Sakura shoves her leg out further than we've ever seen before (it looks like she is going to break through). I have to put my hand on her and she stops...and just rubs my hand. Has to be my hand also. Cathy's is no good.

    People say this could go on for two weeks, but we have a feeling she may be coming in by the end of the week. We'll see though.
    link3 comments|post comment

    navigation
    [ viewing | most recent entries ]
    [ go | earlier ]